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Answer by Cherno
May I direct you to this question I asked myself some time ago, it has everything you need (albeit in UnityScript):...
View ArticleAnswer by BoredMormon
Essentially the error is telling you there is no natural way to sort a list of GameObjects. How do you tell if which GameObject comes first? You need to [provide a sort method][1] to GObj.Sort(). The...
View ArticleAnswer by Orami
I think you can write an inherited class from IComparer to tell the code how to sort your list. I believe this code works - haven't gotten to multiplayer testing yet so it might need some tweaking....
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